PM3.6 - Donkey Kong - Common Section statusAnimCmdPre_ItemSwingS4Start

  1. if ((InternalConstantInt(HeldItem) Equal scalar(33)))
    1. UnknownEvent { namespace: 0x2, code: 0xd, unk1: 0x0, arguments: [Value(161)] }
    2. UnknownEvent { namespace: 0xc, code: 0x13, unk1: 0x0, arguments: [] }
    3. if ((InternalConstantInt(ControlStickXAxis) GreaterThanOrEqual InternalConstantInt (0xc32)))
      1. Posture(2)
    4. else
      1. if ((InternalConstantInt(ControlStickXAxisReverse) GreaterThanOrEqual InternalConstantInt (0xc32)))
        1. Posture(1)